ABSTRACT
This book examines the relationship that exists between fantasy cinema and the medium of animation. Animation has played a key role in defining our collective expectations and experiences of fantasy cinema, just as fantasy storytelling has often served as inspiration for our most popular animated film and television. Bringing together contributions from world-renowned film and media scholars, Fantasy/Animation considers the various historical, theoretical, and cultural ramifications of the animated fantasy film. This collection provides a range of chapters on subjects including Disney, Pixar, and Studio Ghibli, filmmakers such as Ralph Bakshi and James Cameron, and on film and television franchises such as Dreamworks’ How To Train Your Dragon (2010–) and HBO’s Game of Thrones (2011–).
TABLE OF CONTENTS
part one|86 pages
ontology and spectatorship
chapter three|15 pages
in the face of … animated fantasy characters
chapter four|18 pages
fantastical empathy
chapter five|16 pages
the reality of fantasy
part two|84 pages
authors and nations
chapter seven|15 pages
fantastic french fox
chapter eight|17 pages
the “iconoclast of animation”
part three|85 pages
culture and industry