ABSTRACT

The reason that good interfaces are few and far between is really quite simple: they are extremely difficult to design and build properly. While there are many books available that address display design, most of them focus on aesthetic principles but lack scientific rigor, or are descriptive but not prescriptive. This book elucidates an overarching framework for design that can be applied to the broad spectrum of existing domains. The authors delineate analytical tools and principles of design that are general and powerful, but very abstract, accompanied by concrete examples of their use in a variety of domains of application. The book includes access to a web site containing examples of the dynamic properties of displays.

chapter 1|14 pages

Introduction to Subtle Science, Exact Art

chapter 2|26 pages

A Meaning Processing Approach

chapter 3|26 pages

The Dynamics of Situations

chapter 4|26 pages

The Dynamics of Awareness

chapter 5|16 pages

The Dynamics of Situation Awareness

chapter 7|28 pages

Display Design: Building a Conceptual Base

chapter 8|28 pages

Visual Attention and Form Perception

chapter 12|24 pages

Metaphor: Leveraging Experience

chapter 13|24 pages

Design Tutorial: Mobile Phones and PDAs

chapter 14|40 pages

Design Tutorial: Command and Control

chapter 15|32 pages

Design Principles: Visual Momentum

chapter 16|20 pages

Measurement

chapter 17|24 pages

Interface Evaluation

chapter 18|14 pages

A New Way of Seeing?